Did you grow up in a place that had film production, or how did you become associated with that?
Is it safe to say that jumping into the unknown was a skill set that helped you?
Is that something that came naturally, or did you have to learn it?
How did the skills you learned in other jobs, like sales, help you as a casting director?
What do you think about the shift to self-taped auditions?
Has it changed the way you interact with or view actors?
Does the evolving technology in video games affect your approach to casting?
Are there any common misconceptions or myths about acting in video games?
How would you debunk them?
How do you feel people should approach an audition?
Should they see it as just an opportunity to refine their skills, or something more?
How important is it for actors to ask questions during auditions?
What kind of questions make a difference?
Have you noticed any differences in casting for video games versus film, especially with regard to actors' performances?
For aspiring casting directors, what’s one piece of advice you would give to help them succeed in the field?
When you find yourself deciding between two great options for a role, what qualities or criteria do you look for to make the final choice?
Do you feel there are other strengths or benefits of having a casting director on a project that people may not realize?
How do you handle casting for unique roles, like characters who are non-human or have distinct vocal qualities?