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Emily Schweber

Casting Director

Credits

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Guest Bio

Emily’s path to casting wasn’t exactly straightforward. Growing up in New Jersey, she never imagined herself in the world of casting. After moving to California at 17, she began exploring art, specifically printmaking, and eventually worked at a silk-screening company designing and printing T-shirts. While she loved getting ink on her hands and spending time in the darkroom, she later took an opportunity to learn the sales side of her job, which helped her develop business and communication skills that would prove invaluable in casting.Her first encounter with casting came when her partner, who was trying to break into film production, suggested they move to Los Angeles. Emily felt that if they were moving to LA, she should change careers too and look. As a result, she studied every role in film production, yet none truly captured her interest. Two experiences ultimately led her to casting.First, she happened to be at a dinner at the home of a Hollywood screenwriter, where he invited everyone to join him in reviewing auditions after the meal. The moment she saw the auditions, she was mesmerized by the process and the fact that casting could be a career. Secondly, attending a film festival panel on casting directors provided her final “lightbulb” moment—seeing how they could shape a story by choosing the right actors sparked her curiosity and gave her the push she needed to commit.

"An audition should be seen as an opportunity to meet a casting director, to do what you probably moved to LA to do—act. Even if it’s just an audition, it’s a chance to learn something, to refine your skills."

Emily began her casting journey by flipping through the Yellow Pages, calling casting directors to see if anyone needed an assistant. Eventually, she found a director who couldn’t pay her but welcomed help with organizing headshots, marking the true beginning of her career. Over the years, she worked with various casting directors and eventually became an assistant under the legendary Mali Finn. This role was pivotal for Emily, immersing her in Hollywood’s high-level productions on films like Titanic, The Matrix, Terminator 2, and more. As a casting associate with Mali, Emily gained experience managing the logistics of casting—coordinating auditions, organizing extras, and collaborating closely with directors. She learned to balance her talent for spotting potential with the technical demands of casting, and, most importantly, Mali taught her the value of kindness and support for actors. These elements have since become foundational to Emily’s approach and have helped establish her as one of the best in the industry.Emily continued building a fulfilling career in film, particularly in independent projects, until one day she met Tom Keegan, a video game director and also a parent at her daughter’s school. Though Tom was capable of handling his own casting, they began working together, and it became clear that Emily’s casting expertise and connections to talented film actors allowed Tom to focus on other aspects of his work. Together, they crafted a partnership that contributed to some of the gaming industry’s most beloved titles. Although video games were a new medium for her, Emily found the casting process to be universal and enjoyed the industry’s unique challenges. She discovered that video games were anything but simplistic; modern games are increasingly relationship-driven, with complex stories, richly layered scenes, and well-written scripts. This new world allowed her to apply her skills in fresh and meaningful ways, further broadening her career.

"It was incredibly rewarding and inspiring working under Mali Finn; she was my mentor, and I really loved her. We worked as a team… I absorbed everything, fully immersing myself in the whole process, so I could understand how everything worked."

Casting still remains a big part of Emily's everyday life—not just as a career, but also as a creative outlet. She relates a casting director's role to that of an actor’s—she’s out there looking for the next job, building her contacts, and searching for incredible projects to be a part of. She always keeps an eye out for interesting projects that push the boundaries of storytelling or require a special actor to truly make a character shine. And when she's not actively casting, she takes the time to be a part of "The Independent Spirit Awards" to discover and vote for independent films that break barriers and redefine art. Because at the end of the day, despite being an accredited casting director, Emily is still an artist at heart who understands and wants to support the hard work creatives undergo to create their art. Reasons such as this are why she's known for her ability to identify the right actor for each role, earning her a reputation as a casting director who understands the nuances of both creative expression and production requirements. And if you ever have her as a casting director, remember that she and her team love chocolate.

“As casting directors, we help present a polished, organized view for directors, allowing them to focus on the creative side of their work. It’s about supporting their vision while keeping things thorough and efficient.”

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Special Notes

Questions Asked

Did you grow up in a place that had film production, or how did you become associated with that?

Is it safe to say that jumping into the unknown was a skill set that helped you?
Is that something that came naturally, or did you have to learn it?

How did the skills you learned in other jobs, like sales, help you as a casting director?

What do you think about the shift to self-taped auditions?
Has it changed the way you interact with or view actors?

Does the evolving technology in video games affect your approach to casting?

Are there any common misconceptions or myths about acting in video games?
How would you debunk them?

How do you feel people should approach an audition?
Should they see it as just an opportunity to refine their skills, or something more?

How important is it for actors to ask questions during auditions?
What kind of questions make a difference?

Have you noticed any differences in casting for video games versus film, especially with regard to actors' performances?

For aspiring casting directors, what’s one piece of advice you would give to help them succeed in the field?

When you find yourself deciding between two great options for a role, what qualities or criteria do you look for to make the final choice?

Do you feel there are other strengths or benefits of having a casting director on a project that people may not realize?

How do you handle casting for unique roles, like characters who are non-human or have distinct vocal qualities?

Season 1